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Dungeon lords steam edition resolution
Dungeon lords steam edition resolution













  1. #Dungeon lords steam edition resolution skin
  2. #Dungeon lords steam edition resolution full
  3. #Dungeon lords steam edition resolution code

#Dungeon lords steam edition resolution full

The 2 minute cooldown is unchanged.Īrmor protection is now modified by cummulative armor skills, with diminishing returns based upon degree of separation from the required skill for each armor equipped.įor example, leather armor applies full leather armor skill + (cloth skill / 2) + (chain skill / 2) + (scale skill / 3) + (plate skill / 4) to derive total protection for each leather armor equipped.įor example, chain armor applies full chain armor skill + (cloth skill / 3) + (leather skill / 2) + (scale skill / 2) + (plate skill / 3) to derive total protection for each chain armor equipped.įor example, plate armor applies full plate armor skill + (cloth skill / 5) + (leather skill / 4) + (chain skill / 3) + (scale skill / 2) to dervie total protection for each plate armor equipped. Revised: Adept spell DISPEL EVIL now deals 25%-75% damage to all non-spirit, non-demon, non-undead creatures within range.

dungeon lords steam edition resolution

The cooldown has been increased to 60 seconds (up from 10 seconds) to correspond with the increased utility and lethality of this spell. Revised: Adept spell DISPEL now additionally radiates 4-10 damage (before skill and level bonuses) within 6 feet of the target (this damage is in addition to the direct damage inflicted upon the target), and now deals 25%-75% of normal damage to any non-spirit non-undead target (or within 6 ft area). Revised: Adept spell SHADOWSTRIKE cooldown has been reduced to 20 seconds (down from 30 seconds). Revised: Adept protection ward effects now pulse and are more transparent when active, allowing better visibility during combat. The lexicon also now uses the original color codes to distinguish NPC keyword options (Trade, etc.), as well as to denote new keywords and those not yet been queried.įixed: Mini-map and map page now fill with dark grey when no map is available (previously nothing was drawn and the background would show through the window). A darker window pane is now rendered as a backdrop for dialog. Revised: NPC Dialog now renders messages in accordance with the color codes used in the original game.

dungeon lords steam edition resolution

The logs for both of these bug reports halted unexpectedly upon receipt of a player removed message, suggesting that a player was terminated (disconnected) during scene loading (#34858). Previously, the game was calling the UI cleanup even if the page was no longer active (which is the case after players connect and enter the world).

#Dungeon lords steam edition resolution code

NEW: Added info window to Option page SCREEN RESOLUTION (arrow buttons) stating that game must be restarted to apply changes.įIXED BUG REPORT #34852 - Made a number of fixes related to detection of Host and Client disconnect so that the game will exit cleanly (and not hang infinitely).įIXED BUG REPORT #34849 - Added heartbeat message for all connected players to prevent connection timeouts that could previously occur on the Multiplayer UI pages (including Load Character and Load Savegame pages).įIXED BUG REPORT #34857 - HOST and JOIN buttons now hide on the UI when user is in the process of joining a game to prevent any redundant or errant clicks.įIXED BUG REPORT #34858 and #34860 - Revised code to correctly detect whether the multiplayer UI page is still active before calling code to cleanup and exit the page when receiving player removed (disconnect) messages.

#Dungeon lords steam edition resolution skin

As many of you requested here is the full set of changes from the latest Dungeon Lords release which was Dungeon Lords MMXII in 2012:įIXED: Character creation skin selection now correctly applies to arms and hands when changing from previous selection.įIXED: Option page GAMMA control now works again.įIXED Widescreen format: combat text for damage and healing amounts now draw over the monsters and hero correctly.















Dungeon lords steam edition resolution